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这个游戏设计概念怎么样?

一个游戏设计概念:解谜游戏中关卡定期重置,玩家能看到自己过去的操作回放,多个时间线的自己协作完成谜题。核心机制是每次重置后新增一个自己的副本重复之前的操作,比如三个按钮需要同时按下,玩家分三次运行分别按下不同按钮,最终三个副本同时触发完成目标。 后续可加入副本数量限制、触碰过去版本导致重置等进阶规则,难度来自多时间线规划而非操作精度。
评论点赞收藏45 天前

做挂机ARPG,模仿Grimdawn机制的法律边界在哪?

开发者做Grimdawn风格挂机ARPG,询问机制模仿的法律边界。 双职业系统、技能分级解锁、召唤物等核心机制都参考了Grimdawn,但改了名字。 作者纠结:技能名不同是否足够?元素伤害类型和抗性系统能否沿用?属性计算方式不同能否规避风险?在发布Steam页面之前想确认不会侵权。
评论点赞收藏45 天前

游戏开发者是如何设计复杂谜题的?

Reddit上有开发者提问:游戏里的复杂谜题是怎么设计出来的? 提到《生化危机7》Lucas房间和Puppet Combo的"Stay Out of the House"作为例子。 提问者在纠结自己是否缺乏逻辑思维能力来做这类设计,想知道是否有公式可循。
评论点赞收藏45 天前

和朋友一起做游戏,我该继续吗?

19岁独立游戏开发者跟朋友合作做游戏,自己包揽美术和编程,朋友只出主意不干活,一度停更一个月。 作者从小想做游戏但一直拖延,现在有了好点子,朋友只当"审稿人"不提供实际帮助。 建议送设备也被拒绝,朋友说"你画你会做,你来搞定就行"。
评论点赞收藏45 天前

Avatar

i’ve been working on a text based life sim game for some time now. and i really struggle with a decent avatar design.. does anyone have any experience and can help me out
评论点赞收藏45 天前

I am stuck in a never ending cycle.

Disclaimer: I am French so the post might contain bad english. I always wanted to get in gamedev but everytime i am starting a project i quickly lose motivation because there i realise that there is a...
评论点赞收藏45 天前

Block/visual scripting engine only using eye track

Hi im disabled and beginner, I wanted so long make game but normal scripting is almost impossible. I saw Construct 3 but its paid. GameMaker some people said it isnt good? Godot and roblox (is belong ...
评论点赞收藏45 天前

Postmortem: Some Reflections on User Experience

I'm not here to showing off, so I’m not going to mention my game's name. I want to discuss some of the things I learned from the user experience after completing the game. Simply, I made a mobile dedu...
评论点赞收藏45 天前

Art in videogames

So as most of you, I am building my own videogame as 1. a passion project which i'd like to play and 2 something that will hopefully help me quit my soul draining corpo job. Now I'm ok in terms of tec...
评论点赞收藏45 天前

AI for estimatng task complexity.

If you give a task to AI, and AI generates hundreds of files, and in the end says that this is just a mockup, and not a full implementation of the task, then the task is truly complex. Has this ever h...
评论点赞收藏45 天前

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