“The little details he’d missed became obvious.”
From the Animation Obsessive newsletter, a fun and nicely illustrated recounting of the way Jordan Mechner animated his seminal games Karateka and Prince of Persia . It’s rotoscoping, as everyone knows by now, but on a hard difficulty mode: Mechner’s setup for Karateka was wild. Over his Moviola screen, he taped thin paper, upon which he traced key frames from the Super 8 footage beneath. Then he took his pencil sketches to a VersaWriter — an early drawing tablet — and traced them on that . Frames of moveme
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