ProdigyGame Master Bookmarklet

function closeit(){
prodigydiv.remove()
}
setTimeout("closeit", 3000);
function FreeMembership(){
PIXI.game.prodigy.player.tt=true
}
function FreeAtSchool(){
PIXI.game.prodigy.classModeController.lockedZones=0
}
function TrialmastersGear() {
PIXI.game.prodigy.player.backpack.data.outfit.push({"N":999999,"ID":24});
PIXI.game.prodigy.player.backpack.data.boots.push({"N":999999,"ID":18});
PIXI.game.prodigy.player.backpack.data.hat.push({"N":999999,"ID":23});
PIXI.game.prodigy.player.backpack.data.weapon.push({"N":1,"ID":47});
}
function TeleportPlayer(e) {
e = e || window.event;
if (e.keyCode == '33') {
PIXI.game.prodigy.user.x=PIXI.game.input.mousePointer.position.x
PIXI.game.prodigy.user.y=PIXI.game.input.mousePointer.position.y
}
}
document.onkeydown = TeleportPlayer;
function setLevel() {
PIXI.game.prodigy.player.data.level = prompt("What level do you want to be?", "100");
}
function levelUpPets() {
for (let PetLoopTest = 0; PetLoopTest < PIXI.game.prodigy.player.kennel.data.length; PetLoopTest++) {
PIXI.game.prodigy.player.kennel.data[PetLoopTest].level=100
};
}
function SuperPowerfulStuff() {
x = PIXI.game.state.states.Boot._gameData.affix
for (i in x) {
PIXI.game.state.states.Boot._gameData.affix[i].data.value=1000
PIXI.game.state.states.Boot._gameData.affix[i].data.valuePercent=1000.00
}
}
function setLocation() {
PIXI.game.prodigy.player.locationSelectionType = prompt("What will your location string be?", "your kitchen making a sandwich");
}
function setNickname() {
PIXI.game.state.states.Boot._gameData.nickname[PIXI.game.prodigy.player.name.nickname] = prompt("Set your clientside nickname (nobody else can see it but you) here.", "{first} {last}, but you can call me Einstein");
}
function getallItem() {
PIXI.game.prodigy.player.backpack.data.item=[]
x = PIXI.game.state.states.Boot._gameData.item
for (i in x) {
PIXI.game.prodigy.player.backpack.data.item[i] = {"ID": x[i].ID, "N": 999999999}
}
}
function getallCurrency() {
PIXI.game.prodigy.player.backpack.data.currency=[]
x = PIXI.game.state.states.Boot._gameData.currency
for (i in x) {
PIXI.game.prodigy.player.backpack.data.currency[i] = {"ID": x[i].ID, "N": 999999999}
}
}
function getallFollow() {
PIXI.game.prodigy.player.backpack.data.follow=[]
x = PIXI.game.state.states.Boot._gameData.follow
for (i in x) {
PIXI.game.prodigy.player.backpack.data.follow[i] = {"ID": x[i].ID, "N": 999999999}
}
}
function getallOutfit() { //so yall can shut up
PIXI.game.prodigy.player.backpack.data.outfit=[]
x = PIXI.game.state.states.Boot._gameData.outfit
for (i in x) {
PIXI.game.prodigy.player.backpack.data.outfit[i] = {"ID": x[i].ID, "N": 999999999}
}
}
function getallRelic() { //these arent spell relics but i dont know what they are
PIXI.game.prodigy.player.backpack.data.relic=[]
x = PIXI.game.state.states.Boot._gameData.relic
for (i in x) {
PIXI.game.prodigy.player.backpack.data.relic[i] = {"ID": x[i].ID, "N": 999999999}
}
}
var prodigydiv = document.createElement("prodigydiv");
prodigydiv.style.width = "100px";
prodigydiv.style.height = "100px";
prodigydiv.style.color = "white";
prodigydiv.innerHTML = ' Close Free Membership 1,000,000 Coins Get All Pets Infinite Wheel SpinsEasy Mode (pretty broken)Enable Mouse Teleport (hold down a key) Disable Mouse Teleport Unlock Zones at School Trialmaster GearLevel Up PetsSet LocationSet NicknameW12-4RD NicknameGet All BuddiesGet All ItemsGet All Currencies

made by craftersshaft and EEvan (with help from Skipper) at https://gist.github.com/craftersshaft/28c0cd66e6bdfde13ca9a5f3440559c9/

';
document.body.insertBefore(prodigydiv, document.body.firstChild);
function closeit(){
prodigydiv.remove()
}
setTimeout("closeit", 3000);
function FreeMembership(){
PIXI.game.prodigy.player.tt=true
}
function FreeAtSchool(){
PIXI.game.prodigy.classModeController.lockedZones=0
}
function TrialmastersGear() {
PIXI.game.prodigy.player.backpack.data.outfit.push({"N":999999,"ID":24});
PIXI.game.prodigy.player.backpack.data.boots.push({"N":999999,"ID":18});
PIXI.game.prodigy.player.backpack.data.hat.push({"N":999999,"ID":23});
PIXI.game.prodigy.player.backpack.data.weapon.push({"N":1,"ID":47});
}
function TeleportPlayer(e) {
e = e || window.event;
if (e.keyCode == '33') {
PIXI.game.prodigy.user.x=PIXI.game.input.mousePointer.position.x
PIXI.game.prodigy.user.y=PIXI.game.input.mousePointer.position.y
}
}
document.onkeydown = TeleportPlayer;
function setLevel() {
PIXI.game.prodigy.player.data.level = prompt("What level do you want to be?", "100");
}
function levelUpPets() {
for (let PetLoopTest = 0; PetLoopTest < PIXI.game.prodigy.player.kennel.data.length; PetLoopTest++) {
PIXI.game.prodigy.player.kennel.data[PetLoopTest].level=100
};
}
function setLocation() {
PIXI.game.prodigy.player.locationSelectionType = prompt("What will your location string be?", "your kitchen making a sandwich");
}
function setNickname() {
PIXI.game.state.states.Boot._gameData.nickname[PIXI.game.prodigy.player.name.nickname] = prompt("Set your clientside nickname (nobody else can see it but you) here.", "{first} {last}, but you can call me Einstein");
}
function getallItem() {
PIXI.game.prodigy.player.backpack.data.item=[]
x = PIXI.game.state.states.Boot._gameData.item
for (i in x) {
PIXI.game.prodigy.player.backpack.data.item[i] = {"ID": x[i].ID, "N": 9e+9999}
}
}
function getallCurrency() {
PIXI.game.prodigy.player.backpack.data.currency=[]
x = PIXI.game.state.states.Boot._gameData.currency
for (i in x) {
PIXI.game.prodigy.player.backpack.data.currency[i] = {"ID": x[i].ID, "N": 9e+9999}
}
}
function getallFollow() {
PIXI.game.prodigy.player.backpack.data.follow=[]
x = PIXI.game.state.states.Boot._gameData.follow
for (i in x) {
PIXI.game.prodigy.player.backpack.data.follow[i] = {"ID": x[i].ID, "N": 9e+9999}
}
}
var prodigydiv = document.createElement("prodigydiv");
prodigydiv.style.width = "100px";
prodigydiv.style.height = "100px";
prodigydiv.style.background = "red";
prodigydiv.style.color = "white";
prodigydiv.innerHTML = '

made by craftersshaft and EEvan at https://gist.github.com/craftersshaft/28c0cd66e6bdfde13ca9a5f3440559c9/

';
document.body.insertBefore(prodigydiv, document.body.firstChild);
function closeit(){
prodigydiv.remove()
}
setTimeout("closeit", 3000);
function FreeMembership(){
PIXI.game.prodigy.player.tt=true
}
function FreeAtSchool(){
PIXI.game.prodigy.classModeController.lockedZones=0
}
function TrialmastersGear() {
PIXI.game.prodigy.player.backpack.data.outfit.push({"N":999999,"ID":24});
PIXI.game.prodigy.player.backpack.data.boots.push({"N":999999,"ID":18});
PIXI.game.prodigy.player.backpack.data.hat.push({"N":999999,"ID":23});
PIXI.game.prodigy.player.backpack.data.weapon.push({"N":1,"ID":47});
}
function TeleportPlayer(e) {
e = e || window.event;
if (e.keyCode == '33') {
PIXI.game.prodigy.user.x=PIXI.game.input.mousePointer.position.x
PIXI.game.prodigy.user.y=PIXI.game.input.mousePointer.position.y
}
}
document.onkeydown = TeleportPlayer;
function setLevel() {
PIXI.game.prodigy.player.data.level = prompt("What level do you want to be?", "100");
}
function levelUpPets() {
for (let PetLoopTest = 0; PetLoopTest < PIXI.game.prodigy.player.kennel.data.length; PetLoopTest++) {
PIXI.game.prodigy.player.kennel.data[PetLoopTest].level=100
};
}
function setLocation() {
PIXI.game.prodigy.player.locationSelectionType = prompt("What will your location string be?", "your kitchen making a sandwich");
}
function setNickname() {
PIXI.game.state.states.Boot_gameData.nickname[PIXI.game.prodigy.player.name.nickname] = prompt("Set your clientside nickname (nobody else can see it but you) here.", "{first} {last}, but you can call me Einstein");
}
var prodigydiv = document.createElement("prodigydiv");
prodigydiv.style.width = "100px";
prodigydiv.style.height = "100px";
prodigydiv.style.background = "red";
prodigydiv.style.color = "white";
prodigydiv.innerHTML = '

made by craftersshaft and EEvan at https://gist.github.com/craftersshaft/28c0cd66e6bdfde13ca9a5f3440559c9/

';
function WhatMashupWeek() {
document.body.insertBefore(prodigydiv, document.body.firstChild);
document.getElementById("closebutton").onclick = function () {prodigydiv.remove();}
document.getElementById("easybutton").onclick = function () {PIXI.game.prodigy.debugMisc.easyMode(1)}
document.getElementById("trialbutton").onclick = function () {TrialmastersGear()}
document.getElementById("freesbutton").onclick = function () {FreeAtSchool()}
document.getElementById("tpdisable").onclick = function () {SetTeleport(0)}
document.getElementById("tpenable").onclick = function () {SetTeleport(1)}
document.getElementById("smallbutton").onclick = function () {PIXI.game.prodigy.debugMisc.smallLoan(1000000);}
document.getElementById("freemembership").onclick = function () {PIXI.game.prodigy.player.tt=true}
document.getElementById("petsbutton").onclick = function () {PIXI.game.prodigy.debugMisc.getAllPets();}
document.getElementById("wheelbutton").onclick = function () {PIXI.game.prodigy.player.backpack.data.item.push({"N":Infinity,"ID":130});}
document.getElementById("levelbutton").onclick = function () {setLevel()};
document.getElementById("locationbutton").onclick = function () {setLocation()};
document.getElementById("nickbutton").onclick = function () {setNickname()};
document.getElementById("leveluppetsbutton").onclick = function () {levelUpPets()};
}
WhatMashupWeek()
function AllCurrencies() {
PIXI.game.prodigy.player.backpack.data.currency=[]
PIXI.game.prodigy.player.backpack.data.currency.push({"N":Infinity,"ID":1});
PIXI.game.prodigy.player.backpack.data.currency.push({"N":Infinity,"ID":2});
PIXI.game.prodigy.player.backpack.data.currency.push({"N":Infinity,"ID":3});
PIXI.game.prodigy.player.backpack.data.currency.push({"N":Infinity,"ID":4});
PIXI.game.prodigy.player.backpack.data.currency.push({"N":Infinity,"ID":5});
PIXI.game.prodigy.player.backpack.data.currency.push({"N":Infinity,"ID":6});
PIXI.game.prodigy.player.backpack.data.currency.push({"N":Infinity,"ID":7});
PIXI.game.prodigy.player.backpack.data.currency.push({"N":Infinity,"ID":8});
PIXI.game.prodigy.player.backpack.data.currency.push({"N":Infinity,"ID":9});
PIXI.game.prodigy.player.backpack.data.currency.push({"N":Infinity,"ID":10});
PIXI.game.prodigy.player.backpack.data.currency.push({"N":Infinity,"ID":11});
PIXI.game.prodigy.player.backpack.data.currency.push({"N":Infinity,"ID":12});
PIXI.game.prodigy.player.backpack.data.currency.push({"N":Infinity,"ID":13});
PIXI.game.prodigy.player.backpack.data.currency.push({"N":Infinity,"ID":14});
PIXI.game.prodigy.player.backpack.data.currency.push({"N":Infinity,"ID":15});
PIXI.game.prodigy.player.backpack.data.currency.push({"N":Infinity,"ID":16});
PIXI.game.prodigy.player.backpack.data.currency.push({"N":Infinity,"ID":17});
PIXI.game.prodigy.player.backpack.data.currency.push({"N":Infinity,"ID":18});
PIXI.game.prodigy.player.backpack.data.currency.push({"N":Infinity,"ID":19});
PIXI.game.prodigy.player.backpack.data.currency.push({"N":Infinity,"ID":20});
PIXI.game.prodigy.player.backpack.data.currency.push({"N":Infinity,"ID":21});
PIXI.game.prodigy.player.backpack.data.currency.push({"N":Infinity,"ID":22});
PIXI.game.prodigy.player.backpack.data.currency.push({"N":Infinity,"ID":23});
PIXI.game.prodigy.player.backpack.data.currency.push({"N":Infinity,"ID":24});
PIXI.game.prodigy.player.backpack.data.currency.push({"N":Infinity,"ID":25});
}
AllCurrencies()
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