Building Simple Audio Visualization with Unity ECS Part I — MonoBehavior
Currently, I’m learning to learn the new ECS and Job system introduced in Unity 2018. Usually the quickest way to learn a new concept quickly is by creating something that could give you an instant gratification, in this case we’re going to build a simple audio visualization.
The new ECS and Job system now promise to give performance boost and a new way to approach problem, letting you focus on the actual problems you are solving which is the data and behavior of your game.
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