Surface-Stable Fractal Dither on Playdate

Rune Skovbo Johansen has a really sweet Surface-Stable Fractal Dithering technique, where the dither dots “stick” to 3D surfaces, yet the dot density adapts to the view distance and zoom level.
Some people have asked whether this would be a good technique for Playdate, given that the screen is one-bit color. And so I had to try it out! Here’s a video: And here’s the code: github.com/aras-p/playdate-dither3d.
This is a long-arse post, so here’s the sections: Is it practical?

添加评论
点赞收藏
点踩分享查看原文
评论
?
参与讨论