I got sick of mobile card games forcing unskippable 30-second video ads, so over the last 2 weeks I built a fast, zero-ad browser game with 11 solo classics & multiplayer bluffing [Heist]

Hey everyone, Like a lot of people here, I just wanted to play a quick hand of Solitaire or Hearts on my phone during a break without being bombarded by 30-second interactive scam ads, battery-draining unity wrappers, or fake "energy meters." I got fed up and spent the last two weeks building Heist . What it is: Zero Video Ads & Zero Paywalls: No interstitial popups, no fake timers. Just instant cards. No Downloads or Sign-Ups Required: You open the link in Safari, Chrome, or desktop and you're immediately in a game as a guest with 2,500 chips. 11 Solo Classics: FreeCell, Klondike, Spider, TriPeaks, Pyramid, Yukon, Scoundrel, Minesweeper, Sudoku, Checkers, Hearts, and Spades. Multiplayer Heist: An original 3–6 player social bluffing card game where you work with a crew on heist contracts, but hold secret cards to double-cross the table and steal the pot. Daily Challenges: Seeded daily games with streak tracking and a Wordle-style shareable scorecard. Tech Stack: Pure web stack: React, TypeScript, Vite, Fastify, and WebSocket multiplayer. Lightweight PWA (add to home screen on iOS/Android feels like a native app). Haptics and sound designed around a 1930s casino-noir speakeasy aesthetic. It’s 100% free to play with play money: playheist.net Would love your brutal feedback on card feel, table pacing, or any bugs you run into!

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