Arc Raiders publisher developing AI anti-cheat stack in escalating war with cheaters
The publisher behind Arc Raiders is now training in-house AI models to detect cheating as the arms race escalates with persistent cheaters. Cheating on online games is a perennial problem, and it only gets worse the more a title becomes popular, which is why the Arc Raiders developer released an update on its anti-cheat measures. According to Arc Raiders executive producer Aleks, Embark Studios has been working on the issue, and it has deliberately been scant on details to make it harder for cheat engine makers to adapt. However, this stance has been frustrating some players, which is why the company finally gave some details of what it has been working on behind the scenes.
Embark Studios said that it’s already using kernel-level anti-cheat from Denuvo, and that it also detects cheaters using Anybrain’s AI service. But aside from those third-party providers, the company said that it’s also using artificial intelligence to build in-house models to help detect cheating. “In addition to kernel-level protection from Denuvo and detections from Anybrain, we’re using a growing set of in-house models built around machine-learning and other data,” Aleks wrote. “These systems work together to identify suspicious behavior and build confidence before action is taken, while allowing us to continue improving detection as new cheats emerge.”
Aside from building and using anti-cheat tools, the developer is also tightening its enforcement of anti-cheating rules. A permanent ban is now the standard sanction for anyone caught cheating, and it will not give any warnings or second chances to offenders. It has also started associating copies of the game to accounts accused of cheating, so cheaters can’t simply make a new account using the same game license to get back into the game. Other accounts linked to a banned copy of the game will receive the same permaban, as well.
Aleks also said that Embark Studios is working on a hardware ban to cut the number of repeat offenders, and that it hopes to implement this solution later this year. This may be the biggest move that Embark Studios will make, but it also risks other players who buy used hardware that’s been previously flagged and get their account banned, too. One unfortunate Valorant player experienced this recently, but since Riot’s bans are temporary, they could get back into the game after a few months. This might be a different case for Arc Raiders, though, since the game enforces permabans, so this is something that it must consider so it doesn’t prosecute innocent gamers.
All these changes might seem harsh, but it seems that the crackdown is driven by complaints from the game’s burgeoning community. Aleks even noted some players’ frustrations, especially when they see streamers boasting their cheats, but said that the company is careful so that it doesn’t incorrectly ban legitimate players.
Anti-cheat technology is a game of cat and mouse between developers and cheaters, and Aleks said, “it will never fully go away.” Embark Studios is trying to make it as difficult as possible, though, and has employed these strict measures as a deterrent to prevent players from even thinking about cheating. It’s also not the only developer trying to clamp down on cheating, with an individual researcher even building a technique to fingerprint players using their mouse and keyboard inputs and track cheaters across accounts and hardware.