Iteration 2 of the 3D pixel art game made with Claude
So a while ago I posted about Willowmere(the 3D pixel art cozy game i built) here, and got a lot of positive (and some negative) feedback So I decided to keep on iterating with Claude Today I wanted to share the newest version of it with you all Here’s what it offers Story: a night-ferry cold open, Lantern Night closing Act I, the hydrophone and Old Hum in Act II, the Homecoming through the Teeth in Act III, credits, and a true ending. New things to do: Low Tide (tides, rock pools, Great Shell collections), lantern-making, moonlight fishing, and Keep Watch, where you guide ships with the beam. World and art: a whale-bone cove and pier, a full art and animation pass, and 3D-rendered portraits with expressions. Fixes: the fixes from previous posts that users reported since a lot of people asked about this before on how the graphics are made: everything you see is made in code by claude. no asset files are used. everything you see is in vanilla HTML and JS. no game engines were used. if you had a bad experience with it before, please try it again, hopefully this time it should be a lot better and feel less like a ripoff of stardew valley. in this iteration, mostly medium effort was used with opus 5.5 its free to try and runs in your browser, try it here , thank you!