Smudge: Stop Trying to Survive the Codec

Adversarial face perturbation has spent five years trying to make perturbations survive video compression. That framing is the bug. Smudge points the SPECTER inversion at libx264 - use the quantizer as the amplifier, not the obstacle.

添加评论
点赞收藏
点踩分享查看原文
评论
?
参与讨论