I built a full 3D Crossy Road style game using Claude. A duck crossing roads, rivers, and collecting coins, all running in the browser.

This one was a fun challenge. I wanted to see how far I could push Claude for game development, specifically a 3D browser game with real gameplay mechanics. Claude handled the entire thing. The 3D environment with roads, rivers, trees and traffic is all generated with code. The tricky parts were getting the vehicle spawning and collision detection right, and making the duck movement feel smooth and responsive. Took a lot of iterating with Claude to get the timing and difficulty curve to feel good. What the game has: 3D isometric world with roads and rivers to cross Moving traffic with different vehicle types and speeds Coin collection system with unlockable duck characters Score tracking with personal best Works on desktop and mobile browsers It's free to play, no downloads or signups: vinish.dev/quackdash-duck-crossing-game-online My best score is 361. Would love to see someone beat it.