A game about Simulation Theory that includes an LLM.

I made a game called "Simulation Simulator" . It's a freeform conversation game where you try to convince your AI best friend that reality is a simulation and you're inside a video game. The game has a local LLM packaged inside of it that you can run entirely offline. Been about a month since I put out this free game as an experiment to see how gracefully I could use "AI" in gaming. To me, LLMs seem like a graceful and natural extension for video game progression as far as NPCs go. Turns out though, so far,

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