I built a free physics destruction game solo in 2.5 months using Claude Sonnet

reddit.com/link/1uiw3fi/video/ryyjt0z1s8ah1/player Claude wrote the majority of the C# game code throughout development; ball physics, destruction system, skill tree, combo chains, game modes, HUD, and more. I'd describe the problem or feature I needed, Claude would produce the script, and I'd integrate and test it in Unity. It also helped debug edge cases and explain Unity systems I wasn't familiar with. PLAY FOR FREE (Web and Downloadable version included): itch io | Wrecking Ball by GUSTAdot Unit

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